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	<title>Comments on: Spymaster: A Low-Maintenance Game for a 140-Character World</title>
	<atom:link href="http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/feed/" rel="self" type="application/rss+xml" />
	<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/</link>
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		<title>By: Mafia Wars Secrets</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-8202</link>
		<dc:creator>Mafia Wars Secrets</dc:creator>
		<pubDate>Thu, 03 Sep 2009 12:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-8202</guid>
		<description>Great post. Nice blog design also, troubling to see your RSS feed though :S</description>
		<content:encoded><![CDATA[<p>Great post. Nice blog design also, troubling to see your RSS feed though :S</p>
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		<title>By: The Spymaster Game on Twitter &#124; Upside Learning Blog</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-6169</link>
		<dc:creator>The Spymaster Game on Twitter &#124; Upside Learning Blog</dc:creator>
		<pubDate>Tue, 07 Jul 2009 10:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-6169</guid>
		<description>[...] interesting to examine the immense popularity of this game; in conversation with AV Flox on her blog, Darshana Jayemanne of the University of Melbourne, makes an interesting [...]</description>
		<content:encoded><![CDATA[<p>[...] interesting to examine the immense popularity of this game; in conversation with AV Flox on her blog, Darshana Jayemanne of the University of Melbourne, makes an interesting [...]</p>
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		<title>By: AV Flox</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-5631</link>
		<dc:creator>AV Flox</dc:creator>
		<pubDate>Fri, 26 Jun 2009 05:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-5631</guid>
		<description>It&#039;s a great shot! Thank you for taking it! :)</description>
		<content:encoded><![CDATA[<p>It&#8217;s a great shot! Thank you for taking it! <img src='http://omgomgomfg.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Derek Overbey</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-5484</link>
		<dc:creator>Derek Overbey</dc:creator>
		<pubDate>Tue, 23 Jun 2009 17:16:10 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-5484</guid>
		<description>So great that you gave me photos props from the pic I took of you at #techkaraokela. You are an awesome woman! And a mean symaster player!

D</description>
		<content:encoded><![CDATA[<p>So great that you gave me photos props from the pic I took of you at #techkaraokela. You are an awesome woman! And a mean symaster player!</p>
<p>D</p>
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		<title>By: Stefanie Hartman</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-5021</link>
		<dc:creator>Stefanie Hartman</dc:creator>
		<pubDate>Mon, 08 Jun 2009 11:18:33 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-5021</guid>
		<description>I&#039;m on my third day of playing and I&#039;m hooked. What I find interesting is the amount of Twitter accounts created and used specifically for this game. I&#039;ve come across at least 5 so far.

&lt;abbr&gt;&lt;em&gt;&lt;abbr&gt;&lt;em&gt;OMG, Stefanie Hartmans last blog post: &lt;a href=&quot;http://hartofsuccess.com/2009/05/is-your-small-business-plan-driving-you-into-an-early-grave/&quot; rel=&quot;nofollow&quot;&gt;Is Your Small Business Plan Driving You Into an Early Grave?&lt;/a&gt;&lt;/em&gt;&lt;/abbr&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;m on my third day of playing and I&#8217;m hooked. What I find interesting is the amount of Twitter accounts created and used specifically for this game. I&#8217;ve come across at least 5 so far.</p>
<p><abbr><em><abbr><em>OMG, Stefanie Hartmans last blog post: <a href="http://hartofsuccess.com/2009/05/is-your-small-business-plan-driving-you-into-an-early-grave/">Is Your Small Business Plan Driving You Into an Early Grave?</a></em></abbr></em></abbr></p>
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		<title>By: AV Flox</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-4944</link>
		<dc:creator>AV Flox</dc:creator>
		<pubDate>Thu, 04 Jun 2009 04:20:25 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-4944</guid>
		<description>It&#039;s a really fun game. I&#039;m interested to see how social media continues to change the way we play.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a really fun game. I&#8217;m interested to see how social media continues to change the way we play.</p>
]]></content:encoded>
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		<title>By: Gordon MacMillan</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-4929</link>
		<dc:creator>Gordon MacMillan</dc:creator>
		<pubDate>Wed, 03 Jun 2009 13:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-4929</guid>
		<description>Good post, stumbled upon on Twitter (where else), but while #Spymaster is interesting/fun (and who doesn&#039;t like a woman with an AK) blip on the radar can&#039;t help thinking, that like Twitter some services, its a bit of a side show, a small stall at the carnival even, and not really what Twitter is about.  That or it just doesn&#039;t float my boat. No plans to sign up for my licence to kill, but at least now i know what I&#039;m missing.

&lt;abbr&gt;&lt;em&gt;&lt;abbr&gt;&lt;em&gt;OMG, Gordon MacMillans last blog post: &lt;a href=&quot;http://community.brandrepublic.com/blogs/gordons_republic/archive/2009/06/03/twitter-twitter-and-the-settling-effect.aspx&quot; rel=&quot;nofollow&quot;&gt;Twitter getting into the groove&lt;/a&gt;&lt;/em&gt;&lt;/abbr&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Good post, stumbled upon on Twitter (where else), but while #Spymaster is interesting/fun (and who doesn&#8217;t like a woman with an AK) blip on the radar can&#8217;t help thinking, that like Twitter some services, its a bit of a side show, a small stall at the carnival even, and not really what Twitter is about.  That or it just doesn&#8217;t float my boat. No plans to sign up for my licence to kill, but at least now i know what I&#8217;m missing.</p>
<p><abbr><em><abbr><em>OMG, Gordon MacMillans last blog post: <a href="http://community.brandrepublic.com/blogs/gordons_republic/archive/2009/06/03/twitter-twitter-and-the-settling-effect.aspx">Twitter getting into the groove</a></em></abbr></em></abbr></p>
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		<title>By: AV Flox</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-4909</link>
		<dc:creator>AV Flox</dc:creator>
		<pubDate>Wed, 03 Jun 2009 02:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-4909</guid>
		<description>Never tell a woman holding an AK-47 what to do, dear.</description>
		<content:encoded><![CDATA[<p>Never tell a woman holding an AK-47 what to do, dear.</p>
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		<title>By: Randy</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-4908</link>
		<dc:creator>Randy</dc:creator>
		<pubDate>Wed, 03 Jun 2009 02:11:30 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-4908</guid>
		<description>Don&#039;t force pucker your lips...let them be natural.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t force pucker your lips&#8230;let them be natural.</p>
]]></content:encoded>
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		<title>By: Darshana Jayemanne</title>
		<link>http://omgomgomfg.com/2009/05/31/spymaster-a-low-maintenance-game-for-a-140-character-world/comment-page-1/#comment-4818</link>
		<dc:creator>Darshana Jayemanne</dc:creator>
		<pubDate>Mon, 01 Jun 2009 06:55:45 +0000</pubDate>
		<guid isPermaLink="false">http://omgomgomfg.com/?p=639#comment-4818</guid>
		<description>Marc - thanks for your comment. Perhaps the lack of emphasis in the documentation about coordination between players was deliberate (in order for players to discover it in their own right as &#039;emergent behaviour&#039;), or an oversight. Certainly this is what the beta process is about, ironing out the details!

As to the lack of a backend, I see Twitter itself as being the communicational backend to the game. This is smart because you get a whole lot of savvy and a large pre-existing user base right off the bat. Of course, by using a service that other people use, you risk pissing off bystanders who have no interest in the game.

If you&#039;re interested in more gaming stuff, I know the field pretty well, you can reach me @KickThousand.</description>
		<content:encoded><![CDATA[<p>Marc &#8211; thanks for your comment. Perhaps the lack of emphasis in the documentation about coordination between players was deliberate (in order for players to discover it in their own right as &#8216;emergent behaviour&#8217;), or an oversight. Certainly this is what the beta process is about, ironing out the details!</p>
<p>As to the lack of a backend, I see Twitter itself as being the communicational backend to the game. This is smart because you get a whole lot of savvy and a large pre-existing user base right off the bat. Of course, by using a service that other people use, you risk pissing off bystanders who have no interest in the game.</p>
<p>If you&#8217;re interested in more gaming stuff, I know the field pretty well, you can reach me @KickThousand.</p>
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